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Problem Solving in AI

One of the fundamental tasks of AI is problem solving. Given a current situation and a desired goal, AI must find a sequence of actions to reach that goal. This is called search.

What is Problem Solving?

Problem solving in AI involves defining:
  • State space: All possible configurations (states) of the problem.
  • Initial state: Where we start.
  • Goal state: Where we want to end.
  • Actions (operators): Moves that change one state to another.
  • Path cost: The cost of a sequence of actions (e.g., distance, time).

Search Algorithms

  • Uninformed (blind) search: No extra information. Examples: BFS (Breadth‑First Search), DFS (Depth‑First Search).
  • Informed (heuristic) search: Uses knowledge to guide search. Examples: A* algorithm, Greedy Best‑First Search.

Simple Analogy: Finding a Restaurant

Imagine you are in a new city and want to find a pizza place. You can:
- Uninformed: walk every street until you find one.
- Informed: use a map (heuristic) to guess which direction to walk.
The heuristic (map) makes search faster.

Example: 8‑Puzzle Problem

A classic AI problem: a 3x3 grid with 8 tiles numbered 1‑8 and one blank. You can slide adjacent tiles into the blank. The goal is to reach a desired configuration. Search algorithms find the shortest sequence of moves.


Two Minute Drill
  • Problem solving in AI involves finding a sequence of actions from start to goal.
  • Key elements: state space, initial state, goal state, actions, path cost.
  • Search algorithms: uninformed (BFS, DFS) and informed (A*, greedy).
  • Heuristics guide search and make it more efficient.

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